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Alejandro Ruata
Alejandro Ruata
Volunteer Game Developer
Chelsea, United States

Summary

I have been studying 3D Art since 2012, when I started my higher education journey at Bunker Hill Community College. I graduated there with my Associates Degree in May of 2015 and started at Becker College January of 2016, graduating there with my Bachelor's August of 2019.

I would eventually return to Becker as a student seeking his Masters August of 2020. Following Becker's closure in May of the following year I transferred to Clark University to finish my final year, graduating May of 2022.

Since 2012 I have been exposed to and practiced 3D Art in Autodesk programs Maya & Mudbox. I am also competent in Adobe Substance Programs Painter & Designer. I've additionally worked multiple times within Unity and Houdini during my time at Clark University.

To ensure I can keep working post-graduation, I've taken to learning Blender and attempting to reach the same level of comfort within it as I have achieved with Maya. Finally, one of my favorite hobbies is video editing, I am quite comfortable with Adobe Premiere.

I currently volunteer at Steep Curve Studios as a designer and producer.

Skills

3D ModelingGame DesignVideo EditingProduction

Software proficiency

Blender
Blender
Houdini
Houdini
Maya
Maya
Mudbox
Mudbox
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unity
Unity
Premiere
Premiere
audacity
audacity

Reel